The scripts that handle players in Kreed 1.05 and earlier allow remote attackers to cause a denial of service (server freeze) via a long (1) nickname or (2) model type, which generates dialog boxes on the server that must be manually handled before the server continues the game.
Max CVSS
5.0
EPSS Score
1.21%
Published
2005-01-10
Updated
2017-07-11
Kreed 1.05 and earlier allows remote attackers to cause a denial of service (server disconnect) via a long UDP packet, which causes a "message too long" socket error.
Max CVSS
5.0
EPSS Score
1.21%
Published
2005-01-10
Updated
2017-07-11
Format string vulnerability in Kreed 1.05 and earlier allows remote attackers to execute arbitrary code via format specifiers in (1) a nickname or (2) message text.
Max CVSS
10.0
EPSS Score
2.84%
Published
2005-01-10
Updated
2017-07-11
3 vulnerabilities found
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