Massive Entertainment : Security Vulnerabilities, CVEs,
World in Conflict (WIC) 1.008 and earlier allows remote attackers to cause a denial of service (access violation and crash) via a zero-byte data block to TCP port 48000, which triggers a NULL pointer dereference.
Max CVSS
5.0
EPSS Score
22.47%
Published
2009-04-10
Updated
2018-10-11
Massive Entertainment World in Conflict 1.001 and earlier allows remote attackers to cause a denial of service (failed assertion and daemon crash) via a large packet to TCP or UDP port 48000.
Max CVSS
5.0
EPSS Score
1.86%
Published
2007-10-30
Updated
2017-07-29
The GetMagicNumberString function in Massive Entertainment World in Conflict 1.000 and earlier allows remote attackers to cause a denial of service (NULL dereference and daemon crash) via a string to the VoIP port (52999/tcp) with an invalid value in the third byte.
Max CVSS
5.0
EPSS Score
4.22%
Published
2007-10-11
Updated
2018-10-15
Ground Control II: Operation Exodus 1.0.0.7 and earlier allows remote servers to cause a denial of service (client or server crash) via a large packet, which generates a "Message too long" socket error that is treated as a critical error.
Max CVSS
5.0
EPSS Score
1.18%
Published
2004-08-26
Updated
2017-07-11
4 vulnerabilities found