Stack-based buffer overflow in the SmilTimeValue::parseWallClockValue function in smlprstime.cpp in RealNetworks RealPlayer 10, 10.1, and possibly 10.5, RealOne Player, RealPlayer Enterprise, and Helix Player 10.5-GOLD and 10.0.5 through 10.0.8, allows remote attackers to execute arbitrary code via an SMIL (SMIL2) file with a long wallclock value.
Max CVSS
9.3
EPSS Score
95.47%
Published
2007-06-26
Updated
2017-10-11
Multiple buffer overflows in RealNetworks GameHouse dldisplay ActiveX control (ghdlctl.dll) allow remote attackers to execute arbitrary code via unknown vectors.
Max CVSS
10.0
EPSS Score
13.77%
Published
2007-06-19
Updated
2017-07-29
2 vulnerabilities found
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